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AI Insights · Timothy · July 2021

Top 5 Science Games on Android in South America: Q2 2021 Performance

Discover the performance trends of the top 5 science games on the Android platform in South America during Q2 2021, including weekly downloads, revenue, and active users.

Top 5 Science Games on Android in South America: Q2 2021 Performance

The second quarter of 2021 showcased intriguing trends for the top 5 science games on the Android platform in South America. Data from Sensor Tower reveals how these games performed in terms of weekly downloads, revenue, and active users.

Cell to Singularity: Evolution experienced varied performance metrics. Weekly revenue peaked at around $960 in mid-May but tapered off to about $394 by the end of June. Weekly downloads showed a declining trend from approximately 56K at the end of March to just over 20K by the end of June. Similarly, weekly active users decreased from around 187K at the start of the quarter to about 135K by the end.

Plague Inc. from Ndemic Creations saw its weekly revenue fluctuate, reaching a high of around $802 in late April and stabilizing around $552 by the end of June. Weekly downloads varied, with a noticeable increase to about 18K in the last week of June. Active users showed a similar pattern, peaking at approximately 41.7K in early April and ending the quarter at around 37.6K.

Jetpack Joyride by Halfbrick Studios demonstrated strong engagement. Weekly revenue rose to about $348 at the end of May, while weekly downloads were highest at around 40K during the same period. The game maintained a robust active user base, peaking at approximately 207K in the last week of May before gradually decreasing to about 127K by the end of June.

Reactor - Energy Sector Tycoon showed moderate performance. Weekly revenue reached a high of around $109 at the end of May but dropped to $20 by the end of June. Downloads peaked at about 17K in early May and then significantly fell to just over 800 by the end of June. Active users also showed a downward trend, peaking at around 133K at the end of May and decreasing to about 95K by the end of June.

Homo Evolution: Human Origins by CASUAL AZUR GAMES saw its weekly revenue peak at around $113 in early June. Weekly downloads fluctuated, with a high of around 27K in late March and ending the quarter at approximately 11.8K. Active users showed a similar pattern, peaking at around 64K in late March and ending the quarter at about 37K.

For more detailed insights and data, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2021